AI Insights · Timothy · April 2024
Top 5 Sandbox Games on iOS in Ecuador: Q1 2024 Performance
Discover how the top sandbox games on iOS performed in Ecuador during the first quarter of 2024, with insights on downloads, revenue, and active users.
Throughout Q1 2024, the top sandbox games on iOS in Ecuador showcased varied performance in terms of weekly downloads, revenue, and active users. Here’s a closer look at how each game fared:
Roblox from Roblox Corporation experienced a steady increase in weekly revenue, peaking at approximately $4.9K in the final week of March. Weekly downloads fluctuated, reaching a high of 3.9K mid-January but dipping to around 3.1K in late February. Active users remained robust, starting at 67.5K in early January and climbing to nearly 68K by the end of March.
Minecraft by Mojang saw consistent weekly revenue, with figures generally around the $900 mark, peaking at $964 in mid-March. Download numbers were relatively stable, ranging between 100 to 175 downloads per week. Active users showed a slight dip, beginning the quarter at 18.8K and ending at 19.4K.
Terraria from 505 Games (US), Inc. had modest revenue, typically around $60 to $75, with a peak of $92 in early March. The game did not record any weekly downloads or active user data.
Blockman GO by GVERSE INTERNATIONAL PTE. LTD. recorded weekly revenue that varied, peaking at $69 in multiple weeks. Downloads ranged from 57 to 96 per week, with a notable increase to 94 in mid-February. Active users hovered around the 550 mark, peaking at 616 in mid-February.
Crafty Lands by Afterverse Games had weekly revenue mostly around $35 to $46, peaking at $49 in the last week of March. Downloads were minimal, with a high of 14 in mid-March and several weeks recording no downloads. Active user data was not provided.
These performance metrics highlight the diverse engagement and revenue trends among the top sandbox games on iOS in Ecuador during the first quarter of 2024. For more detailed insights and data, visit Sensor Tower.